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EmuCR: DolphinDolphin Git 5.0-8937 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #7508 from zackhow/lock-landscape
* Android: lock screen to landscape by default
* Merge pull request #7504 from JosJuice/game-id-partition-none
* Fix issue 11422 (inconsistent game ID for some hacked games)
* Merge pull request #7511 from stenzek/dolphin-no-gui-build
* Core: Fix display being passed as surface to ControllerInterface
* CMake: Fix DolphinNoGUI build
* Merge pull request #7510 from dreamsyntax/patch-1
* Update ShadowTheHedgehog config - GUP.ini
* Merge pull request #7450 from stenzek/glcontext
* GLContext: Try GL versions 3.2-4.6 when getting a context
* CMake: Make X11 and EGL optional
* GLContext: Runtime selection of EGL/GLX on Linux
* GLContext: Use destructor instead of Shutdown() to cleanup
* GLContext: Combine shared context initialization and creation
* GLContext: Remove global context pointer
* VideoBackends: Pass window system info from host on creation
* GLContext: Use host connection
* Renderer: Pull dimensions from GLInterface/Swapchain
* Drop Host_GetRenderSurface and pass display to backend
* Refactoring and cleanup of GLInterface (now GLContext)
* GLInterface: Drop Haiku support

Download: Dolphin Git 5.0-8937 x64
Download: Dolphin Git 5.0-8937 Android
Source: Here



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