yuzu Git (2018/09/30) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #1414 from lioncash/ref
* loader: Make the Load() function take a process as a regular reference, not a SharedPtr
* Merge pull request #1388 from FearlessTobi/port-4258
* Meta: Add gitattributes file
* Merge pull request #1412 from lioncash/move
* kernel/object: Remove unnecessary std::move from DynamicObjectCast()
* Merge pull request #1411 from ReinUsesLisp/point-size
* video_core: Implement point_size and add point state sync
* Merge pull request #1406 from ReinUsesLisp/multibind-samplers
* gl_state: Pack sampler bindings into a single ARB_multi_bind
* Merge pull request #1395 from lioncash/vm
* memory: Dehardcode the use of fixed memory range constants
* svc: Report correct memory-related values within some of the cases in svcGetInfo()
* memory: Dehardcode the use of a 36-bit address space
* process/vm_manager: Amend API to allow reading parameters from NPDM metadata
Download: yuzu Git (2018/09/30)
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