yuzu Git (2018/09/28) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #1360 from FearlessTobi/port-3979
* game_list: move SearchField to game_list_p.h and fix untranslated text
* Merge pull request #1394 from lioncash/stream
* stream: Preserve enum class type in GetState()
* Merge pull request #1389 from PhiBabin/valgrind
* FPCR register was uninitialized at start up
* Merge pull request #1397 from spycrab/cmake_bin
* CMake: Remove superfluous CMAKE_RUNTIME_OUTPUT_DIRECTORY assignment
* Merge pull request #1377 from FernandoS27/faster-swizzle
* Reverse stride align restriction on FastSwizzle due to lost performance
* Join both Swizzle methods within one interface function
* Standarized Legacy Swizzle to look alike FastSwizzle and use a Swizzling Table instead
* Remove same output bpp restriction on FastSwizzle
* Improved Legacy Swizzler to be better documented and work better
* Improved fast swizzle and removed restrictions to it
* Merge pull request #1404 from lioncash/vfs
* fsmitm_romfsbuild: std::move std::vector instances in Build()
* fsmitm_romfsbuild: Replace manual value aligning with Common::AlignUp()
Download: yuzu Git (2018/09/28)
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