yuzu Git (2018/09/09) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #1277 from jroweboy/update-xbyak
* Externals: Update xbyak
* Merge pull request #1256 from bunnei/tex-target-support
* gl_rasterizer_cache: Improve accuracy of RecreateSurface for non-2D textures.
* maxwell_3d: Remove assert that no longer applies.
* gl_rasterizer_cache: Partially implement several non-2D texture types.
* gl_shader_decompiler: Partially implement several non-2D texture types (Subv).
* gl_rasterizer: Implement texture wrap mode p.
* gl_rasterizer_cache: Track texture depth.
* gl_rasterizer_cache: Remove impl. of FlushGLBuffer.
* gl_rasterizer_cache: Keep track of texture type per surface.
* gl_rasterizer_cache: Remove unused DownloadGLTexture.
* gl_state: Keep track of texture target.
* Merge pull request #1265 from zhaowenlan1779/patch-1
* yuzu: fix title bar display
* Merge pull request #1267 from MerryMage/audio_out
* audio_renderer: Rename AudioOut instance to audio_out
Download: yuzu Git (2018/09/09)
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