Jpcsp Git (2018/09/07) is compiled. JPCSP is a PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp Git changelog:
* Fixed decryption for PSP flash0 PRX files. Added support for GZIP
* Small code improvement in KIRK engine: allow the output buffer at any
* Implemented memlmd_6192F715()
* hleMpegGetAvcAu: improved debugging
* hleKernelLoadHLEModule: load the module from flash0: if it is present
* Code refactoring for hleUtilsBufferCopyWithRange
* Fixed the decryption of PRX type 1 (144 bytes key)
* Improved sceDmacMemcpy when the source address is within GE graphics
* Implemented discarding of graphics primitives when the screen
Download: Jpcsp Git (2018/09/07) x86
Download: Jpcsp Git (2018/09/07) x64
Source: Here
2018-09-07
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