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yuzu Git Changelog:
* Merge pull request #1123 from lioncash/screen
* rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signature
* renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves
* Merge pull request #1129 from lioncash/header
* service/filesystem: Use forward declarations where applicable
* romfs_factory: Remove unnecessary includes and use forward declarations where applicable
* Merge pull request #1132 from Subv/gl_FragDepth
* Shaders: Implement depth writing in fragment shaders.
* Merge pull request #1134 from lioncash/log
* renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBUG_SEVERITY_LOW logs
* Merge pull request #1121 from Subv/tex_reinterpret
* Rasterizer: Reinterpret the raw texture bytes instead of blitting (and thus doing format conversion) to a new texture when a game requests an old texture address with a different format.
* Rasterizer: Don't attempt to copy over the old texture's data when doing a format reinterpretation if we're only going to clear the framebuffer.
* Merge pull request #1133 from lioncash/guard
* gl_stream_buffer: Add missing header guard
* Merge pull request #1126 from lioncash/telem
* telemetry_session: Don't allocate std::string instances for program lifetime in GetTelemetryId() and RegenerateTelemetryId()
* Merge pull request #1131 from bunnei/impl-tex3d-texcube
* shader_bytecode: Replace some UNIMPLEMENTED logs.
* gl_shader_decompiler: Implement Texture3D for TEXS.
* gl_shader_decompiler: Implement TextureCube for TEX.
* Merge pull request #1106 from Subv/multiple_rendertargets
* Shaders: Write all the enabled color outputs when a fragment shader exits.
* Merge pull request #1130 from Subv/tex_2d
* Shaders: Fixed the coords in TEX with Texture2D.
* Shaders: Log and crash when using an unimplemented texture type in a texture sampling instruction.
* Merge pull request #1122 from lioncash/acc
* acc: Replace profile_manager include with a forward declaration
* acc: Simplify WriteBuffer call within LoadImage()
* acc: Correct IProfile's constructor initializer list order
* acc: Remove unused DEFAULT_USER_ID
* profile_manager: Use INVALID_UUID in the initializer of last_opened_user
* profile_manager: Remove unnecessary memcpy in GetProfileBaseAndData()
* profile_manager: Use type aliases for username data, profile data, and user arrays
* profile_manager: Take ProfileInfo by const reference where applicable
* profile_manager: Make array parameter to CreateNewUser a const reference
* profile_manager: Remove unnecessary static
* profile_manager: Simplify UUID's two param constructor, operator==, and operator bool
* profile_manager: Move UUID generation function to the cpp file
* profile_manager: Remove unnecessary std::move in AddToProfiles() and CreateNewUser()
* Merge pull request #1125 from bunnei/update-dynarmic
* externals: Update dynarmic to a42f301c.
* Merge pull request #1095 from DarkLordZach/sysarchives
* registration: Add Data_Unknown5 NCAContentType
* filesystem: Add support for loading of system archives
* Merge pull request #1127 from yuzu-emu/revert-838-port-3616
* Revert "Port #3616 from Citra: "appveyor: set jobs to 4 for mingw""
* Merge pull request #1064 from lioncash/telemetry
* common/telemetry: Migrate core-independent info gathering to common
* Merge pull request #1104 from Subv/instanced_arrays
* GLRasterizer: Implemented instanced vertex arrays.
* Merge pull request #1115 from Subv/texs_mask
* Shaders/TEXS: Fixed the component mask in the TEXS instruction.
* Merge pull request #1112 from Subv/sampler_types
* Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather.
* Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions.
* Shader: Added bitfields for the texture type of the various sampling instructions.
* Shaders: Added decodings for TLD4 and TLD4S
* Merge pull request #1117 from ogniK5377/CheckFreeCommunicationPermission
* Added CheckFreeCommunicationPermission
* Merge pull request #1017 from ogniK5377/better-account
* Better UUID randomness
* Removed un-needed count from ListOpenUsers and ListAllUsers
* Added better explanations in the profile manager
* Code cleanup for profile manager
* Removed const from ProfileBase Invalidate
* fixed invalid uuid bool operator
* Added GetOpenUserCount
* Removed all for loops from the profile manager
* Added missing ListAllUsers count
* If statement style change
* Second round of account changes
* First round of account changes
* Rebase with dynarmic master
* Refactored profile manager sharing
* Merge remote-tracking branch 'origin/master' into better-account
* Added IsUserRegistrationRequestPermitted
* Don't add user if the uuid already exists
* Open first user added
* Inital pass of account backend implementation
* GetProfileBase and GetProfileBaseAndData added
* began initial implementation of "ProfileManager"
* Switched uuids from u128 to new UUID struct
* Merge pull request #1120 from ogniK5377/rgba8-uint
* Implemented RGBA8_UINT
* Merge pull request #1119 from lioncash/uninit
* game_list: Avoid uninitialized variables when retrieving program ID
Download: yuzu Git (2018/08/21)
Source:Here
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