yuzu Git (2018/07/26) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
yuzu Git Changelog:
* Merge pull request #827 from lioncash/log
* lm: Move LM's class declaration into the cpp file
* lm: Amend names of Initialize() in Logger and Initialize() in LM
* lm: Add missing function entry to Logger's function table
* Merge pull request #825 from greggameplayer/R16_G16
* Implement R16_G16
* Merge pull request #828 from lioncash/ldr
* service: Add ldr services
* Merge pull request #826 from lioncash/erpt
* service: Add eupld services
* service: Add the erpt services
* Merge pull request #823 from lioncash/nifm
* service/nifm: Deduplicate interface code
* Merge pull request #824 from lioncash/nvdrv
* service/nvdrv: Take std::string in Open() by const reference
* service/nvdrv: Use std::move where applicable
* Merge pull request #822 from lioncash/pm
* service: Add pm services
* Merge pull request #820 from lioncash/es
* service: Add the es service
* Merge pull request #821 from lioncash/wait
* wait_tree: Add missing switch case for WaitTreeThread::GetText()
* Merge pull request #819 from Subv/srgb
* GPU: Use the right texture format for sRGBA framebuffers.
* Merge pull request #801 from lioncash/time
* time: Add the time:a service
* time: Simplify interface creation
* Merge pull request #804 from lioncash/log
* svc: Log parameters in SetMemoryAttribute()
* Merge pull request #803 from MerryMage/core_timing_util
* core_timing: Split off utility functions into core_timing_util
* CMakeLists: Sort filenames
* Merge pull request #802 from lioncash/unreach
* wait_tree: Silence warning about all code paths not returning a value
* Merge pull request #800 from lioncash/set
* set_sys: Implement SetColorSetId()
* ipc_helper: Add helper member function for popping enum values to RequestParser
* Merge pull request #813 from Subv/z24_s8_tex
* GPU: Allow the use of Z24S8 as a texture format.
* Merge pull request #816 from Subv/z32_s8
* GPU: Implemented the Z32_S8_X24 depth buffer format.
* Merge pull request #815 from Subv/z32f_tex
* GPU: Allow using Z32 as a texture format.
* Merge pull request #814 from Subv/rt_r8
* GPU: Allow the usage of R8 as a render target format.
* Merge pull request #818 from MerryMage/dynarmic
* externals: Update dynarmic to 98e2380
Download: yuzu Git (2018/07/26)
Source:Here
2018-07-26
Tags:
Console,
Dev_Build,
NintendoSwitch,
yuzu
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