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EmuCR: CitraCitra Git (2018/04/13) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #3655 from lioncash/fwd-decl
* cam: Correct forward declaration type for Core::EventType
* Merge pull request #3638 from ds84182/we-need-more-rounds
* Make byteround less expensive (thanks hrydgard!)
* Round TEV outputs and the final fragment output in GLSL
* Merge pull request #3639 from wwylele/texture-cude-fix
* gl_rasterizer_cache: exit FillTextureCube when address is invalid
* Merge pull request #3587 from valentinvanelslande/apt-fmt
* Change line 203
* [skip ci]
* Fix clang
* Fix build
* change line 528
* Service/APT: Migrate logging macros
* Merge pull request #3614 from valentinvanelslande/movie-fmt
* movie: migrate logging macros
* Merge pull request #3634 from ccawley2011/citra-room-glad
* citra-room: Use the default OpenGL loader instead of SDL_GL_GetProcAddress
* Merge pull request #3611 from adityaruplaha/fullscreen-fix
* Fix the stuck in fullscreen bug.

Download: Citra Git (2018/04/13) x64
Source: Here



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