Cxbx Reloaded Git (2018/02/09) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Cxbx Reloaded Git Changelog:
* Merge pull request #911 from LukeUsher/chihiro-fixes
* Use Chihiro memory size & Attempt recovery for missing KPCR
* Merge pull request #910 from Fisherman166/RtlCriticalFunctions
* Add host critical section for the host implementation of tryenter as well
* Add host critical section code that calls windows API functions instead of using Ntdll directly
* Use thread data structures instead of opaque addresses
* Remove old Ntdll INTERNAL_CRITICAL_SECTION structure that is no longed used
* Add reversed engineered implementations of RtlEnterCriticalSectionAndRegion, RtlEnterCriticalSection, RtlInitializeCriticalSection, RtlLeaveCriticalSectionAndRegion, RtlLeaveCriticalSection, and RtlTryEnterCriticalSection kernel functions
* Add reversed engineered KeLeaveCriticalRegion and KeEnterCriticalRegion kernel functions
Download: Cxbx Reloaded Git (2018/02/09)
Source: Here
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