2017-11-10

PPSSPP Git (2017/11/10)

EmuCR: PPSSPPPPSSPP Git (2017/11/10) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #10072 from unknownbrackets/cheats
Cheats: Split parsing and execution
* Cheats: Fix pointer command count offset.
2 means there's 1 line of data. This was the actual problem.
Thanks LunaMoo.
* Cheats: Clamp pointer command data to avail.
In case more data is provided, as was allowed before.
* Merge pull request #7 from LunaMoo/cheats
Fix 0x6 code types
* Fix 0x6 code types
* Cheats: Enable for any non-zero number.
* Cheats: Split parsing and execution.
This makes the code easier to read, and makes it easier to add other types
later on.
Also, the parser can now handle a file with multiple game ids.
* Merge pull request #10076 from hrydgard/upgrade-glslang
Upgrade glslang to a fresh version (used to compile Vulkan shaders).
* Fix some ports
* Upgrade glslang to a fresh version (used to compile Vulkan shaders). Might help #10065 ?)
* Ooops
* Vulkan: Disable dual source blending on Intel GPUs, fixes #10074.
* Merge pull request #10075 from hrydgard/vulkan-device-detection
Vulkan device detection - prefer discrete GPUs
* Show textual names of Vulkan GPU vendors
* Improve Vulkan device selection mechanism to prefer discrete GPUs
* Cleanup gradle output.

EmuCR: PPSSPP

Download: PPSSPP Git (2017/11/10) x86
Download: PPSSPP Git (2017/11/10) x64
Download: PPSSPP Git (2017/11/10) Android
Source: Here

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