Jpcsp Git (2017/11/27) is compiled. JPCSP is a PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp Git changelog:
* Added module sceG729
* MMIO for Dmac: properly clear the "in progress" status flag when the
* Performance improvements for some debug logging messages.
* Small improvements in debug logging.
* MMIO: progress on memory stick hardware emulation. Not yet working
* Progress on MMIO:
* Small optimization in interrupt triggering (mainly reducing the debug
* Added module sceMScm
* MemoryWriter: allow the use of other memory implementations.
* sceSysreg: provide non-zero fuse ID for testing purpose.
* Added sceSysconCtrlVoltage() and sceSysconCtrlPower() and their MMIO
* MMIO: added register 0x80 for system control
* Support step=0 for DMAC (not 100% sure about its meaning)
Download: Jpcsp Git (2017/11/27) x86
Download: Jpcsp Git (2017/11/27) x64
Source: Here
2017-11-27
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