GLideN64 Git (2017/11/02) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators
GLideN64 Git Changelog:
* Merge branch 'master' of https://github.com/gonetz/GLideN64
* Write siplified texture read shaders for COPY mode.
Up shaders storage version.
Fixed wrong use of YUV conversion in COPY mode.
* Correct "Debug" configuration for GLideNUI project: add DEBUG_DUMP to PreprocessorDefinitions
* MSVS project for mupen64plus x64
Result will be copied to folder pointed by "Mupen64PluginsDir_x64" environment variable.
* arm neon: Disable hardware lighting for ucodes with custom lighting methods.
https://github.com/gonetz/GLideN64/commit/dcf8784dca047b347d8ec4fc8a0d88
dd8ab9b081
Download: GLideN64 Git (2017/11/02)
Source: Here
2017-11-02
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