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CEMU Graphic Packs Changelog::
* Clarity GFX
Added HDR + lumashapening to the same Shader, Everything now should work as intended, Thank you Navras for helping means alot.
* [BotW] contrasty experimental saturation... again
only scales original weight (saturation) so at least doesn't potentially mess things up like the last one.
still no idea what's that two in uf_remappedPS, together they affect the threshold of saturate/desaturate and how much.
perhaps just two calculated values based on some preset.
* revert 'contrasty saturation'
the assumption is wrong
figure it out or nah
* [BotW] contrasty add experimental saturation
adjust native saturation found in shader
Download: CEMU Graphic Packs (2017/11/04)
Source: Here
How do I use these? That wikia isn't helping much
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