DeSmuME Git (2017/10/03) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME Git Changelog:
* Merge pull request #102 from atsampson/master
Fix broken option list in POSIX frontend
* Fix broken option list in POSIX frontend
f5c9a36930f1fa0889e89080e210063bee623172 tried to remove an entry from
the list of options, but only deleted half of it.
* re #59 - abuse accelerated masterbrightness processor to crudely implement LCD backlight for DD display methods
* GPU: NDSDisplayInfo now reports the backlight intensity for each display. The LMNTS demo now properly fades the backlights in and out, but only on frontends that support this feature. (Fixes #59.)
- Note: The backlight intensity is only emulated on frontends with 3D-based display methods, such as OpenGL and Metal. CPU-based display methods, such as DirectDraw, SDL and Cairo, are currently unsupported.
Download: DeSmuME Git (2017/10/03) x86
Download: DeSmuME Git (2017/10/03) x64
Source: Here
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