What's news in MAME:
0.190 ----- MAMETesters Bugs Fixed ---------------------- - 00490: [Sound] (homedata.cpp) hourouki: It is missing voices of "Reach", "Ron" etc. (smf) - 06658: [Plugins] (mappy.cpp) mappy, mappyj: When using cheats driven by parameter, left arrow doesn't change displayed value (Carl) - 06672: [Sound] (starwars.cpp) starwars: Missing/malfunctioning sound (AJR) - 06673: [DIP/Input] (subsino.cpp) stbsub: Missing dip-switch info. (Diet Go Go Fan) - 06680: [Sound] (namcos2.cpp) metlhawk: Missing sound (Angelo Salese) - 06682: [Sound] (cinemat.cpp) qb3: Missing AY-3-8910 sound (AJR) New working machines -------------------- Altered Beast (Tiger handheld) [hap, Sean Riddle] Laser 2001 [cvemu] Mephisto Modena [yoyo_chessboard, Sandro Ronco] Mephisto Monte Carlo [Sandro Ronco] Mephisto Super Mondial II [yoyo_chessboard, Sandro Ronco] Mephisto Super Mondial [yoyo_chessboard, Sandro Ronco] R-Zone: Batman Forever [hap, Sean Riddle] R-Zone: Indy 500 [hap, Sean Riddle] unknown Italian poker game [caius, AJR, Ivan Vangelista, Roberto Fresca] New working clones ------------------ Alligator Hunt (World, protected) [Pablo] Beast Busters (Japan, Version 2, J3) [Layer @ jammaplus] Big Buck Hunter - Shooter's Challenge (v1.60.01) [Ted Green] Chuka Taisen (Japan) (P0-025-A PCB) [Pacman70] Iron Horse (version K) [Coolmod, The Dumping Union] Kick Off (bootleg) [caius, The Dumping Union] Lady Master of Kung Fu (set 2, older) [Corrado Tomaselli, The Dumping Union] Land Breaker (World) / Miss Tang Ja Ru Gi (Korea) (pcb ver 1.0) (AT89c52 protected) [Hammy] Maniac Square (protected, Version 1.0, Checksum DEEE) [Peter Wilhelmsen, Morten Shearman Kirkegaard, Charles MacDonald, David Haywood] Royal Card / Royal Jackpot (with a third draw)(encrypted) [Roberto Fresca, Team Europe] Syvalion (US, PS2 Taito Legends 2) [MetalliC, rtw, Zerochan] Syvalion (World, PS2 Taito Legends 2) [MetalliC, rtw, Zerochan] Machines promoted to working ---------------------------- Alligator Hunt (Spain, protected) [David Haywood, Darksoft, Morten Shearman Kirkegaard, Peter Wilhelmsen] Big Buck Hunter - Shooter's Challenge (v1.60.01) [Ted Green] Big Buck Hunter Call of the Wild (v3.02.5) [Ted Green] Big Buck Hunter II - Sportsman's Paradise (v2.02.11) [Ted Green] Glass (Ver 1.1, Break Edition, Checksum 49D5E66B, Version 1994) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood] Great Guns [Angelo Salese] Maniac Square (protected, Version 1.0, Checksum CF2D) [Peter Wilhelmsen, Morten Shearman Kirkegaard, Charles MacDonald, David Haywood] Mazer Blazer (set 1) [Angelo Salese] Mephisto Mega IV [Sandro Ronco] Tecmo World Cup '94 (set 1) [Angelo Salese] Virtual Pool [Ted Green] Clones promoted to working -------------------------- Big Buck Hunter - Shooter's Challenge (v1.50.07) [Ted Green] Glass (Ver 1.0, Break Edition, Checksum C5513F3C) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood] Glass (Ver 1.0, Break Edition, Checksum D3864FDB) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood] Mazer Blazer (set 2) [Angelo Salese] Mephisto Monte Carlo IV LE [Sandro Ronco] Slap Fight (A76 set, GX-006-A PCB) [Corrado Tomaselli, The Dumping Union] Tecmo World Cup '94 (set 2) [Angelo Salese] New machines marked as NOT_WORKING ---------------------------------- Cisco/Fisco 400 [TTL] [Andrew Welburn] Convergent Miniframe [rfka01, R. Belmont] Gaelco Football [Peter Wilhelmsen, Smitdogg, The Dumping Union] Gran Trak 10/Trak 10/Formula K [TTL] [Mike Salay] Gran Trak 20/Trak 20/Twin Racer [TTL] [Ed Fries] Le Mans [TTL] [teeray] Nintendo DS [Ryan Holtz] Qwak!/Quack [TTL] [Ed Fries] Triumph-Adler alphatronic P3 [Dirk Best, rfka01] New clones marked as NOT_WORKING -------------------------------- AEG Olympia Olytext 30 [rfka01] Bingo Wave [Harcsa Bela, caius] Ericsson PC [Joakim Larsson Edstrom, Joel Tegner] Ericsson Portable PC [Joakim Larsson Edstrom, Joel Tegner, FakeShemp] Guns N Roses (2.00) [Gore Daimon, Guilherme Cobra] Meteor (Stern, set 2) [Gore Daimon, Guilherme Cobra] PC/AT 386SX (VGA, MF2 Keyboard) [Carl] Robot Hunting (bootleg of Death Race) [TTL] [f205v, Any] Schneider EURO PC II [rfka01] Schneider EURO XT [rfka01] Shootout Pool Prize (Export) / Shootout Pool The Medal (Japan) Version B -P [Ordyne] New working software list additions ----------------------------------- apple2: Thief [san inc. & TRex] apple2_cass: Color Demosoft / Little Brickout, Lords of Karma, Startrek / Starwars [Dagarman] archimedes: SCSI Support Disc [Nigel Barnes] bbcb_flop: ArcPinball [Nigel Barnes] c128_cart: VizaWrite 128 [terror] hp85_rom: Assembler ROM, I/O ROM, Matrix ROM, Service ROM, Service ROM (fixed) [F.Ulivi] ibm5150: Concurrent PC DOS 3.2, Concurrent PC DOS 4.1, Concurrent DOS XM 6.0, Concurrent DOS XM 6.01, Concurrent DOS XM 6.21 [Justin Kerk] ibm5170: Freddy Pharkas, Frontier Pharmacist [ArcadeShadow] Wing Commander II - Special Operations 1, Wing Commander II - Special Operations 2 [breiztiger] Concurrent DOS 386 2.0, Concurrent DOS 386 3.01 [Justin Kerk] kayproii: Digital Keyboards' Synergy Host Control System [shattered] laser2001_cart: Salora Disk Drive [cvemu] pce_tourvision: Bomberman 93, Die Hard, Hit The Ice, Knight Rider Special [system11] spectrum_cass: Currah MicroSpeech Demo, Fuller Box Orator Demonstration, Shadow of the Unicorn, Spectrum Voice Chess [Nigel Barnes] Translations added or modified ------------------------------ Dutch [Jos van Mourik] Italian [Tharabas17] Spanish [A. Viloria] Turkish [Kadir Eksi] Source Changes -------------- -Added new AM9513 System Timing Controller device. [AJR] -Improved 28XX parallel EEPROM emulation: [AJR] * Emulated direct manipulation of /OE line for read/write mode control. * Added special handling for data polling before a write has completed. * Allow optional configuration to lock EEPROM after each write, as often used by Atari. * Replaced Atari EEPROM interface devices with base device - to use old NVRAM files, rename them from eeprom_eeprom to eeprom. -dblewing: Modernized soundlatch; improved IRQ arbitration for (hopefully) fewer dropped sound commands. [AJR] -cninjabl2: Fixed sound banking. [AJR] -z8 improvements: [AJR] * Made data space optional. * Fixed stack pop semantics. * Mask addresses for external memory accesses based on P0 control bits. * Fixed C flag polarity for CP/SBC/SUB, and actually subtract with carry in SBC (lets amerihok pass initial checksum). * Fixed interrupts. -megaplay: Routed start buttons through BIOS, still not working properly. [AJR] -quizpun2: Emulate COP402 MCU. [AJR] -COP400 overhaul: [AJR] * Rewrote execution control logic to fetch each byte of an instruction separately in one pass of the main loop. - Provides EEPROM-compatible timing for the SIO shift register, allowing the 93C46 on quizpun2 to be read and written properly. * Added M pseudo-register (internal RAM referenced by B) to debugger state. * Added T register to debugger state on devices where it only affects SKT. * Display SIO state in binary when it is defined as a shift register. * Allowed skipped instructions and the SKIP flag to be debugged using a compile-time switch (disabled by default). -weststry: Prevent mistimed interrupts that were killing sound. [AJR] -rs232: Added 9615 Baud rate actually used by a number of systems. [AJR] -Fixed Lunar Lander Language ROM - now passes self-test (built from source). [Andrew Welburn] -gstriker.cpp updates: [Angelo Salese] * Added MCU simulation to clone romset twrldc94a. * Added buffered spriteram (sprites being ahead 2 frames). * Fixed tournament logic for Tecmo World Cup '94. * Improved mb60553 zooming alignment (mostly noticeable in Tecmo World Cup '94). * Added rotation to mb60553 core (used by V Goal Soccer during football field display). -ninjaw.cpp: Changed to saner interleave CPU timings, attempted to fix missing enemies bug in Ninja Warriors. [Angelo Salese] -rockrage.cpp: Fixed priorities and text tile banking for Rock N Rage. [Angelo Salese] * Fixes stage 1 boss eyes flashing and Shena display inside the bubble at stage 5 boss. -mb_vcu.cpp updates: [Angelo Salese] * Added multi-layer drawing. * Improved layer clearing for Mazer Blazer, fixed layer clearing for Great Guns. * Added collision detection feature, specific to Mazer Blazer. -mazerbla.cpp: Added backup RAM, fixed lightgun inputs for Great Guns. [Angelo Salese] -itech8.cpp: Ninja Clowns improvements: [Angelo Salese] * Fixed palette read accesses, fixes many color bugs. * Fixed 0x40000-0x7ffff constant area, program ROM now checksums correctly. * Moved vblank IRQ generation - fixes frames per second jerkiness. -model2.cpp: Fixed luma overflow (Virtua Striker flag colors). [Angelo Salese] -ymf271.cpp: Added slot end status bits (fixes at least missing shots samples for Desert War). [Angelo Salese] -saturn.cpp: Fire a VDP1 IRQ when an illegal sprite opcode is encountered (fixes Sexy Parodius booting). [Angelo Salese] -pce_cd.cpp: Fixed few bogus CD-ROM state bugs (fixes booting for Snatcher). [Angelo Salese] -ladyfrog.cpp: Added missing DAC sound chip (fixes death scream in Touche Me). [Angelo Salese] -flstory.cpp: Merged memory maps and fixed gfx bank default (fixes Onna Sanshirou POST messages). [Angelo Salese] -bigevglf.cpp: Added DAC (cup in, crowd applauses samples). [Angelo Salese] -buggychl.cpp updates: [Angelo Salese] * Fixed sound timer IRQ frequency (fixes enter initials BGM tempo). * Fixed background pen and clipping enable (fixes title screen and stage 3 graphics). * Fixed inputs, namely accelerator being analog now. -vicdual.cpp: Added sound samples to Borderline. [Angelo Salese, Corrado Tomaselli] -ioport.cpp: Fixed a longstanding INP playback desync bug caused by a rand() call in the MAME core. [Angelo Salese, hap] -leland: Fixed missing DAC sounds in later Ataxx-era audio. [Barry Rodewald] -vamphalf.cpp: Added idle skipping speedup hack for coolminii. [Brian Troha] -luaengine: Added translation support. [Carl] -altos8600: Added serial board. [Carl] -c64_cart.xml: Added accompanying disk to 4040+Fast Hack'em cartridge. [Curt Coder] -Demoted Megaplay to not working. [David Haywood] -Demoted Panic Road to not working - playtesting shows that the collisions aren't right. [David Haywood] -floppy: Added drive LED callback. [Dirk Best] -Added Data East IRQ Controller device used by games in the cninja and deco32 drivers. [Dirk Best] -pktgaldx: Added vblank interrupt acknowledge. [Dirk Best] -deco32 improvements and cleanups: [Dirk Best] * Emulated LC7535-based volume control for Dragon Gun board based games. * Added DSW3 and DIP switch locations to Captain Avenger. -deco156: Cleaned up palette. [Dirk Best] -Fixed ROM size for Tank (atarittl.cpp) based on recent verification dump. [Ed Fries] -Miscellaneous Master System/Game Gear fixes: [Enik Land] * Corrected author of the SMS multipad device hardware. * Map upper addresses of the SMS2/GG memory map unused by devices to RAM (fixes 'shero' GG game). * Added PCB info for 'termntr' and fixed mapper of 'jangpun2' entries of the SMS software list. * Fixed a soft reset bug in the mapper code for the '4pak' entry of the SMS software list. * Remove two obsolete comments from the period when MESS didn't support BIOS selection. * Changed two comments to document that player inputs on GG aren't disabled even in SMS mode. -hp85: Added support for optional ROM cartridges and started a software list. [F.Ulivi] -a2arcadebd: Added port mirrors so all programs on the test disk work. [Golden Child] -apple2: Added preliminary support for the Synetix SuperSprite card. [Golden Child, R. Belmont] -segasp.cpp: Dumped original CF card for "Dinosaur King - Operation: Dinosaur Rescue". [Hellfromabove] -dbox: Added 29F800B flash boot device, hooked up RS232/modem ports. [Joakim Larsson Edstrom] -mc68681: Added the DUART-compatible 68340 serial module. [Joakim Larsson Edstrom] -68340tmu: Fixed MCR register enum error, silenced some logerror spam by turning them into LOGx statements. [Joakim Larsson Edstrom] -68340 improvements: [Joakim Larsson Edstrom] * Deskeletonized the serial module as a device derived from the DUART device (defined in mc68681.cpp). * Fixed SIM module read register bug and added informative chip select logic LOG messages. * Simplified code by making the timer module implementation a device with two independent instances. -Implemented Candela PAL-driven address map (fixes several BASIC commands). [Joakim Larsson Edstrom] -upd7725: Ignore DPL field if destination is DP, and ignore RPDCR bit if destination is RP. [Jonas Quinn] -Added support for viewing PLS100/82S100/PLS101/82S101 equations to jedutil. [Kevin Eshbach] -Adding PAL dumps from Guzzler (Swimmer Conversion). [Kevin Eshbach] -dccons.cpp: Virginized DC Flash ROM dumps to fresh factory state and documented Dreamcast Flash ROM structure. [MetalliC] -Return a reference from corestr.cpp calls to avoid unnecessary string copies. [Nathan Woods] -Added validation checks for PORT_CHAR character values. [Nathan Woods] -Made -validate verb report an error if no drivers match pattern. [Nathan Woods] -Attempted to sanitize/rationalize UTF-8 command line arguments are accessed. [Nathan Woods] * Also fixes a bug in imgtool where non-7 bit ASCII was not being handled correctly under Windows. -spectrum: Added expansion slot and devices, removed Kempston Joystick Interface from driver. [Nigel Barnes] * Working devices: Currah MicroSlot, Currah MicroSource, Currah MicroSpeech, Didaktik Melodik, Fuller Box, Kempston Joystick Interface, Mikro-Plus (Shadow of the Unicorn), Protek Joystick Interface, ZX Interface 2. * Non-working devices: ZX Interface 1. * Thanks to Thomas Busse for preliminary work on Currah MicroSpeech. -spec128: Added expansion slot and devices, removed Kempston Joystick Interface from driver. [Nigel Barnes] * Working devices: Kempston Joystick Interface, Mikro-Plus (Shadow of the Unicorn), Protek Joystick Interface, Spectrum +2 Test Software, ZX Interface 2. * Non-working devices: ZX Interface 1. -tube_casper: Corrected CPU clock to 4MHz. [Nigel Barnes] -m68k: Fixed abcd/sbcd/nbcd to pass 68k-bcd-verifier. [notaz] -upd765: Added support for i82072 including sense interrupt status logic and motor on/off logic. [Patrick Mackinlay] -i82586: Fixed 82586 initialisation. [Patrick Mackinlay] -clipper interrupt handling fixes: [Patrick Mackinlay] * Improved interrupt vector handling. * Fixed C300 interrupt entry and stack frame. * Fixed pushw where source register is same as stack register. -apple2e: Don't update 80-column screen immediately on page switch. [Peter Ferrie] -psi98: Added basic stub layout with drive LEDs. [rfka01] -unkitpkr improvements: [Roberto Fresca] * Improved the input system and mapped remaining inputs, hooked the AY8912 port and rerouted the DIP switches there. * Added technical notes about the hacked code. * Added proper palette resnet. * Confirmed the bipolar PROM dump, it matches the Wall Crash one. -Royal Jackpot improvements: [Roberto Fresca] * Added proper inputs/DIP switches and default NVRAM, changed game description and promoted to working. * Added the three missing PLDs as NO_DUMP. * Added a DIP switches table from manual and implemented default positions from factory. * Added some notes about the third draw feature. -arm7: Added ARM946ES variant, fixed up CPU ID values. [Ryan Holtz] -cgc7900: Attached keyboard and serial port, and force cold boot. [shattered] -Corrected regions/titles for Namco System 22 and System 23 games. [sjy96525] -Implemented program counter break point to PlayStation CPU, and re-added PlayStation EXE, CPE and PSF loading. [smf] -Added named constants for INS8250 registers/bits (LSR/MCR/LSR). [Sven Schnelle] -HP HIL: Pass through commands between devices. [Sven Schnelle] -HP9000/300 improvements: [Sven Schnelle] * Added HIL keyboard support. * Fixed detection of DIO cards. * Disabled DMA controller workaround (caused ROM to use unimplemented DMA functionality, now falls back to PIO). * Added SN76494 sound device. -hp9k_3xx: Hooked up keyboard/sound to HP9000/332, added 98603 ROM card. [Sven Schnelle] -hp16500: Connected HIL MLC. [Sven Schnelle] -tourvis: Added new BIOS dump, clarified BIOS names, and updated several games with newly discovered ID codes. [system11, Tafoid] -iteagle: Set medium resolution as default for virtpool and remove MACHINE_IMPERFECT_GRAPHICS. [Ted Green] -Cleaned up and optimised common code: [Vas Crabb] * Made natural keyboard prefer lower shift states and eliminated O(n) character lookup. * Turned most ROM entry accessor macros into templates and made them work on tiny_rom_entry/rom_entry pointers/references. * Started adding iterable class wrappers for specific types of ROM entries. * Added support for C++ output streams to logmacro.h using LOG_OUTPUT_STREAM macro. * Improved -listxml performance by another 10% or so. -Made ROM BIOS reported in -listxml output match what ROM loading does. [Vas Crabb] -buggychl: Removed NMI trampolines and added mirrors to memory map. [Lord Nightmare] -grchamp.cpp: Improved sound CPU commuication. [Lord Nightmare] -taitosj: Improved sound CPU communication and added mirrors to sound CPU memory map. [Lord Nightmare] -upd7725: Fixed OV1 and S1 flag calculation. [AWJ, Lord Nightmare] -superqix.cpp updates: [Lord Nightmare] * Implemented 8751 port2 latch and fixed semaphores. * Replaced pending communication hacks with scheduler synchronization barriers. * Split up state class, consolidated port2 handling, and removed unnecessary trampolines. * Traced out correct clock divider for CPU and MCU from PCB. * Added emulation of the 8031 bootleg MCU port 3 output latch. -Fixed corrupt bytes in two MC68705 dumps after re-analyzing raw dump data. [Lord Nightmare, ShouTime] -retofinvb3: Fixed colors. [Lord Nightmare] -hexion.cpp: Fixed INT_TIME callback from K053252 CCU (fixes music speed), fixed music pitch for hexionb. [Lord Nightmare] -notetaker.cpp: Updated notes, and added PROMs typed from source listings. [Lord Nightmare] -Updated hiscore.dat. [Leezer] -tnzs.cpp: Corrected ROM PCB locations and added Guru-Readme for the P0-25-A PCB. [Guru] |
Download: MAME v0.190 x86
Download: MAME v0.190 x64
Source: Here
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