![EmuCR: DOSBox EmuCR: DOSBox](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZHjuMdTb5FXRWDnjW1Tbml-8XftK8KJp__faG8WkQ2wD_7ugpVDsG3CtKQmWQVwKpwTSskmDGH_yWtuK9AZlLKXEx15njtkCSgp7aslOYO2kvNDiopxwPqSvnjAkHrHVL7g2jJ61F5bMz/s320/62230598.jpg)
DOSBox also comes with its own DOS-like command prompt. It is still quite rudimentary and lacks many of the features found in MS-DOS, but it is sufficient for installing and running most DOS games.
DOSBox SVN Changelog:
r4049
Fix bug 467.
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r4048
Implement waiting for retrace in VBE functions. Remove range checks in protected mode functions, consistent with UniVBE and other VBE implementations. Fixes hang and graphics glitches in Jack Orlando.
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r4047
Process repeated reset commands without delay. Fixes MPU detection in several games. Correct ACK for reset: entirely absent with dumb setting (mpu401=uart), and also absent when returning to intelligent mode from UART mode.
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r4046
Point DOS redirected interrupts at a plain IRET as in real DOS. Prevents erroneous detection of an active debugger, which for example fixes sound in Microleague Football 2.
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Download: DOSBox SVN r4049
Source: Here
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