Cxbx Reloaded Git (2017/09/14) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Cxbx Reloaded Git Changelog:
* Merge pull request #729 from PatrickvL/TextureConversion
Texture conversion
* Fixed XPR0 logo assumptions, allowing Amped logo to be read correctly
* Also load logo bitmaps from DDS resources.
* Removed g_pSupportsP8 in favor of g_pSupportsTextureFormat[X_D3DFMT_P8]
Also renamed g_bSupportsYUY2 into g_bSupportsYUY2Overlay
* Compare supported textures formats with FourCC types
Also, index supported textures with Xbox D3D format, as host formats would require a huge array.
* Dump FourCC codes
* Build up a table of CheckDeviceFormat results
* Cleanup of Certificate usage
* Added P8 to ARGB conversion (TODO : pass along TexturePalette)
Also rename dst_rgb > dst_argb
* Added DXT5 to ARGB conversion
Also cleanup in DXT1 and DXT3 to ARGB conversion
* Fix incorrect optimization
* ConvertD3DTextureToARGB cleanup
* Added DXT3 to ARGB conversion
Also optimized DXT1 to ARGB conversion
* Cherry-picked new color conversion code
Logo's are read with new code
Kept old code in use for textures
Download: Cxbx Reloaded Git (2017/09/14)
Source: Here
2017-09-14
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