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EmuCR: DolphinDolphin Git 5.0-5236 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5958 from beholdnec/fix-10464
VideoCommon: Fix bug #10464 (RA4 format not handled in TextureDecoder)
* VideoCommon: Fix bug #10464 (RA4 format not handled in TextureDecoder)
* Merge pull request #5957 from dolphin-emu/revert-5939-WIP/broken-fstream-copy
Revert "Try to fix File::Copy with non-1024-byte aligned sizes"
* Revert "Try to fix File::Copy with non-1024-byte aligned sizes"
* Merge pull request #5956 from Armada651/fix-remove-clr-usage
RenderState: Fix incorrect blending factors when removing the color usage.
* RenderState: Fix incorrect blending factors when removing the color usage.
* Merge pull request #5939 from JonnyH/WIP/broken-fstream-copy
Try to fix File::Copy with non-1024-byte aligned sizes
* Try to fix File::Copy with non-1024-byte aligned sizes
ifstream::read() sets the failbit if trying to read over the end, which
means that (!input) would be hit for the 'last' block if it wasn't
exactly BSIZE (1024) bytes.

Download: Dolphin Git 5.0-5236 x64
Download: Dolphin Git 5.0-5236 Android
Source: HereDolphin Git 5.0-2877



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