WineD3D v2.12 is relesaed. WineD3D For Windows is a DirectX 1-11 to OpenGL wrapper based on WineD3D, which is an almost full implementation of DirectX used in Wine. Even if Windows supports DirectX natively, using WineD3D can enhance backwards compatiblity with older games, especially on Windows 8 and newer that don't support 16 bit screen modes. Another possible use is to emulate unsupported versions of DirectX, or porting DirectX applications to OpenGL without having to rewrite the rendering code.
Download: WineD3DForWindows_2.12-staging-x86
Download: WineD3DForWindows_2.12-staging-x86_64
Source:Here
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