Medusa Git (2017/07/13) is compiled. Medusa is an emulator for running Nintendo DS, Game Boy Advance and Game Boy games. It aims to be faster and more accurate than many existing Nintendo DS and Game Boy Advance emulators, as well as adding features that other emulators lack. It also supports Game Boy and Game Boy Color games.
Medusa Features:
* Near full Game Boy Advance hardware support[1].
* Partial DS hardware support[1].
* Game Boy/Game Boy Color hardware support.
* Fast emulation for Game Boy and Game Boy Advance. Known to run at full speed even on low end hardware, such as netbooks[2].
* Qt and SDL ports for a heavy-weight and a light-weight frontend.
* Local (same computer) link cable support.
* Save type detection, even for flash memory size[3].
* Support for cartridges with motion sensors and rumble (only usable with game controllers)[2].
* Real-time clock support, even without configuration.
* A built-in GBA BIOS implementation, and ability to load external BIOS files. DS currently requires BIOS and firmware dumps[2].
* Turbo/fast-forward support by holding Tab.
* Rewind by holding Backquote.
* Frameskip, configurable up to 10.
* Screenshot support.
* Cheat code support[2].
* 9 savestate slots. Savestates are also viewable as screenshots[2].
* Video and GIF recording.
* Remappable controls for both keyboards and gamepads.
* Loading from ZIP and 7z files.
* IPS, UPS and BPS patch support.
* Game debugging via a command-line interface (not available with Qt port) and GDB remote support, compatible with IDA Pro.
* Configurable emulation rewinding.
* Support for loading and exporting GameShark and Action Replay snapshots.
* Cores available for RetroArch/Libretro and OpenEmu.
* Many, many smaller things.
Medusa Planned features
* Networked multiplayer link cable support.
* Dolphin/JOY bus link cable support.
* M4A audio mixing, for higher quality sound than hardware.
* Re-recording support for tool-assist runs.
* Lua support for scripting.
* A comprehensive debug suite.
* e-Reader support.
* Wireless adapter support.
* Game Boy Printer support.
* OpenGL renderer.
* HLE support for DS BIOS and DS ARM7 processor.
* Synthesizing a customizable DS firmware to avoid needing a dump.
Medusa Git Changelog:
* ARM: Remove unused functions
* Merge branch 'feature/input-revamp' into medusa
* Qt: Fix input crashes when no game was loaded
* Qt: Fix out of bounds indices in InputModel
* Merge branch 'master' into feature/input-revamp
* Python: Deprotect some functions
* Core: Add missing file
* Core: Add scripting debugger callbacks
* Python: Add callbacks
* Python: Implement Python script backend
* Core: Add basic scripting bridge
* Python: Add runner, thread interfaces
* Core: Make threading optionally opaque
* SDL: Fix showing version number (fixes #794)
* All: Update CHANGES for 0.6.0
* Core: Fix exiting rewind thread
* Qt: Updated Spanish translation
* All: Use more GNUInstallDirs & don't install shaders if no GL.
* All: Do not install hicolor icons on Haiku.
* Qt: Fix Software renderer not handling alpha bits properly
* Qt: Fix GL-less build (fixes #788)
* Core: Fix rewinding getting out of sync (fixes #791)
* Qt: Properly ship Qt translations
* Qt: Fix SDL < 2 build.
* GBA Timer: Fix count-up timing overflowing timer 3
* All: Make FIXED_ROM_BUFFER an option instead of 3DS-only
* GBA: Extend oddly-sized ROMs to full address space (fixes #722)
* SDL: Remove writing back obtained samples (fixes #768)
* GB Audio: Fix incorrect channel 4 iteration
* GB Audio: Make audio unsigned with bias (fixes #749)
* GB Audio: Fix zombie mode bit masking
* GBA Memory: Call crash callbacks regardless of if hard crash is enabled
* Qt: Dismiss game crashing/failing dialogs when a new game loads
* GBA Timer: Fix timer regression when prefetch is enabled (fixes #781)
* GB Serialize: Add MBC state serialization
* GB Serialize: Fix timer serialization
* Qt: Fix patch loading in a way that works in Qt pre-5.4
* Qt: Fix shader selector on Ubuntu (fixes #767)
* All: Partially revert datadir change
* Qt: Fix patch loading while a game is running
* GBA SIO: Improve SIO Normal dummy driver (fixes #520)
* All: Bump version to 0.7
* Qt: Actually load the libraryStyle setting.
No idea how I missed this in the library PR.
* Qt: Move shader settings into main settings window
* Qt: Update German GUI translation
Download: Medusa Git (2017/07/13)
Source:Here
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