Cxbx Reloaded Git (2017/07/20) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Cxbx Reloaded Git Changelog:
* Merge pull request #509 from PatrickvL/fix_opcode_size
Fix opcode size
* Fix a TODO in EmuExceptionBreakpointAsk using EmuX86_OpcodeSize
* Added EmuX86_OpcodeSize
* Extracted method EmuX86_DecodeOpcode
* Remove debug code
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
* Merge pull request #508 from PatrickvL/check_palette_caps
Check palette caps
* Use paletized textures on systems that support them
Not many systems support paletized textures, so for the majority this
commit doesn't add anythings but a confirmation. But for those that do,
this avoids an unneeded conversion.
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
* Merge pull request #507 from LukeUsher/better-ap-bypass
Implement alternate Anti-Piracy patching
* Implement alternate Anti-Piracy patching
This eliminates the need to iterate through the Xbe contents to apply media patches.
This method is the same one used by various 'hacked' kernels to bypass security checks.
Download: Cxbx Reloaded Git (2017/07/20)
Source: Here
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