![EmuCR: Citra EmuCR: Citra](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIUFiHjdzuolZmhAM1ij82XLkmVNEm97Uo7T43kUl_OGFVaRrFG-UmwJ49YQdR7rpf1aRAtf8q9xUv_faDUXT5fE3L-2cfgrBpnvqG0xyGYd5t6dxcC3AVt9lr3NyuiWUcJ0VpfRMNO6A/s1600/1.png)
Citra Git Changelog:
* Merge pull request #2837 from wwylele/shader-debugger-fix
Misc shader debugger fixes
* debugger/shader: display LOOP
* debugger/shader: print the invert flag for JMPU
* debugger/shader: fix address register for reverted arithmetic op
* debugger/shader: fix inverted uniform flow control
* Merge pull request #2847 from B3n30/network_linux_fix
Fixed build error "too many initializers for ‘const MacAddress"
* Network: Moved NintendoOUI initalization to RoomMember constructor
Download: Citra Git (2017/07/27) x64
Source: Here
Finally Geometry Shaders are back!
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