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EmuCR: BizHawkBizHawk Git (2017/07/11) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* route .32x files to pico drive
* dunno whats up, here's fresh dll builds
* TSTHawk: Lag flag detection and InputCallbacks
* fix regressions in path management caused by my trying to fix other things. whatever use case involved file:// may be broken now too, but im not sure.
* TSTHawk: Give a correct-ish aspect ratio for interlace mode
* TSTHawk: Fix interlaced display so it doesn't crash because crashing is bad
* Lua canvas - use LuaMethodAttribute (if available) when registering canvas methods, also fix casing of a few methods for consistency, fixes #908
* rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person
* * revert strict string checking behaviour from nlua Revision 10f4d0ce78a2a3cb9b727ac55c8705385f0ded7e (we dont want it, probably)
* do a better job porting old commits from bizhawk (should fix memory leaks, optional arguments)
* Lua - use the proper Log method in some lua libraries

Download: BizHawk Git (2017/07/11)
Source: Here



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