BizHawk Git (2017/07/04) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II
BizHawk Git Changelog:
* uzem: a bit of cleanup
* New! With more games than the 32X! And better sounding ones too!
* Lay down the CR/LF law
* waterbox: Use less rams and stuff
* PicoDrive: Add memory domains, including ISaveRammable support. In order to get memory domains for 32x, "32X" needs to be on the gamedb entry.
* PicoDrive: Disable idle loop detection. Move rom to alloc_sealed. Set heap sizes.
* PicoDrive: Fail fast when trying to run any hardware that calls PicoCartResize (SVP, Pier Solar, and others). Bizhawk won't be using this, so no reason to think about it.
Download: BizHawk Git (2017/07/04)
Source: Here
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