PPSSPP Git (2017/06/02) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #9769 from hrydgard/vulkan-sw-skinning
Implement software skinning for the Vulkan backend.
* Implement software skinning for the Vulkan backend. Fixes #9753
* Merge pull request #9766 from unknownbrackets/screenshot
Fix Take Screenshot
* SoftGPU: Support Take Screenshot partially.
This doesn't capture the FPS etc. as other backends do, but at least it
takes a screenshot.
* UI: Fix Take Screenshot support.
* Merge pull request #9767 from unknownbrackets/depth-blit
Blit depth only in BlitFramebufferDepth on GLES and Vulkan
* Vulkan: Allow blit/copy of depth or stencil only.
Docs say nothing about this not working, and it works on NVIDIA, from what
I can tell.
* GLES: Copy only depth in BlitFramebufferDepth.
Otherwise we get glitched rendering in some games - see #9740.
* Merge pull request #9768 from unknownbrackets/softgpu
SoftGPU: Fix separate mip cluts in linear jit
* SoftGPU: Fix separate mip cluts in linear jit.
* Merge pull request #9760 from LunaMoo/sceJpegWidth
Fix jpeg's with width not matching psp buffer size.
* Initialize pspWidth and increase the max size.
* Needs to be square! O.o
* Fix jpeg's with width not matching psp buffer size.
Download: PPSSPP Git (2017/06/02) x86
Download: PPSSPP Git (2017/06/02) x64
Download: PPSSPP Git (2017/06/02) Android
Source: Here
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