PPSSPP Git (2017/06/01) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #9755 from unknownbrackets/mipmaps
GPU: Block mipmap autogen for matching size
* GPU: Fix negative mip levels with const workaround.
Might've crashed if it hit a negative level before.
* GPU: Block mipmap autogen for matching size.
If the mips don't get smaller, we can't autogen - the bias in that case is
used to select a different texture. Fixes #9731.
This also may improve a minor performance issue on PowerVR in some games.
* Merge pull request #9754 from unknownbrackets/vulkan
Correct some crashes from Vulkan merge
* Merge branch 'master' into vulkan
* Fix crash on macOS. Fixes #9751
* Merge pull request #9750 from LunaMoo/sceJpeg
Implement sceJpegDecodeMJpeg & sceJpegDecodeMJpegSuccessively
* Implement sceJpegDecodeMJpeg & sceJpegDecodeMJpegSuccessively
* Vulkan: Fix Cardboard rendering.
Mostly the Viewport2D flush issue, which may possibly have broken
something else.
* GLES: Fix startup crash on desktop OpenGL < 4.
Most importantly, on Mac OS X. Fixes #9751. May help #9744.
* Vulkan: Increment engine version.
Since we are kinda majorly different now.
* UI: Start a render pass while stepping.
We won't start one otherwise. This fixes a crash when auto run is off.
* Merge pull request #9749 from LunaMoo/byeHack
Remove obsolete workaround from 5xBR
* Remove obsolete workaround.
* Merge pull request #9748 from hrydgard/delete-clearbuffer
Delete obsolete function ClearBuffer
* Delete obsolete function ClearBuffer
* Update submodule SPIRV-Cross, remove workarounds that are no longer needed
* Update lang submodule
* Update glslang submodule
* Fix scaling post-shaders on OpenGL. See #9742
Download: PPSSPP Git (2017/06/01) x86
Download: PPSSPP Git (2017/06/01) x64
Download: PPSSPP Git (2017/06/01) Android
Source: Here
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