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EmuCR: BizHawkBizHawk Git (2017/06/29) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Nintendo Entertainment System, Famicom, Famicom Disk System
* Super Nintendo Entertainment System and Super Famicom
* Nintendo 64
* Game Boy, Super Game Boy, and Game Boy Color
* Game Boy Advance
* Sony PlayStation
* Sega Master System, Game Gear, and SG-1000
* Sega Genesis
* Sega Saturn
* NEC PC Engine (AKA TurboGrafx-16), including SuperGrafx and PCE CD
* Atari 2600
* Atari 7800
* Atari Lynx
* ColecoVision
* TI-83 graphing calculator
* Wonderswan and Wonderswan Color
* Apple II

BizHawk Git Changelog:
* dont crash when autoprescale is enabled and it's asked to _shrink_
* saturn resolution management modes now work like psx
* Pizza: Only show one controller in GB mode
* pizza: set up constructors right for SGB and GB
* woops
* Saturnus AR
* Z80: Actually upload the correct file >__>
* Z80: Don't re-enable interrupts if they are disabled at the same time by an interrupt
Fixes #893
* NesHawk - better clean up of ppu open bus decay method even more, this should be more performant too
* Nes ppu - ppu_open_bus_decay - Cleaner, and possibly a little faster
* NesHawk - unless I'm missing something, this is more readable and more performant
* NESHawk - a small speedup (a few fps) - don't call Board.ClockPPU unless it is implemented

Download: BizHawk Git (2017/06/29)
Source: Here



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