![EmuCR: Dreavm EmuCR: Dreavm](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBjheQ6C8yv5eUqEyLz5p4WuQ-KCfnYVxGRGygoP9JcHGEm3043JHeIqvUl-Fy9v6wtOMInJCKTvfRrEopIE-b8dskVcueH6Yvzc7E5bSs6Xev12tTBIL-7YiBcq1Etge3_qt9ydX1Rok/s1600/2.webp)
Redream Git Changelog:
* Merge branch 'master' of https://github.com/inolen/dreavm
* fix crash on exit
* lazy-compile ta shaders
* lower default audio latency
* resize video framebuffer as window size changes
* check for interrupts less often in the interpreter
* added some PowerVR notes
* added depth buffer debug option to tracer
* inline polygon parsing helpers
* remove fixed buffers for nuklear UI
Redream Running
redream --bios=path/to/dc_boot.bin --flash=path/to/dc_flash.bin [bin or gdi file] |
Download: Redream Git (2017/05/21) x64
Source: Here
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