Final Burn Legends v1.23 is released. Final Burn Legends is a port of Final Burn Alpha 2.99.07 to the Xbox. It also includes parts of FBA-XXX Pro 1.29. Support for over 2700 games. Some games are not playable anywhere else on the Xbox.
Final Burn Legends v1.22 Changelog:
new games supported World Rally Hang-Zo Flying Shark / Sky Shark Twin Cobra Gulf War 2 Wardner / Pyros Tatakae Big Fighter / Sky Robo Lock On Splatter House Pac-Mania Galaga 88 Shadow Land Dragon Spirit Blazer Quester World Stadium Beraboh Man Marchen Maze Baraduke 2 World Court Face Off Rompers Blast Off Dangerous Seed Pistol Daimyo no Bouken Boxy Boy Tank Force Dyna Gears Drift Out '94 Eagle Shot Golf Change Air Blade Twin Eagle II - The Rescue Mission Mobil Suit Gundam Final Shooting Storm Blade Ultra X Weapons / Ultra Keibitai Monster Slider Survival Arts Fire Trap Bogey Manor Agent X / Cloak & Dagger Oriental Legend Special (Unprotected Version) Raimais Fighting Hawk Evil Stone Champion Wrestler Kuri Kinton Plotting Puzznic Palamedes Cachat Cuby Bop Play Girls Play Girls 2 B-Wings Zaviga Karate Champ Karate Champ Vs Hyper Sports Road Fighter Juno First Traverse USA / Zippyrace / Motorun USA Shot Rider Susume! Mile Smile / Go Go! Mile Smile Gyakuten!! Puzzle Bancho Head Panic Deluxe 4 U Deluxe 5 Fantasy Land Galaxy Gunners Wheels Runner Super Rider Twin Brats Acrobatic Dog Fight Bowl-O-Rama Capcom Bowling Paddle-Mania The Next Space Eeekk!! Krazy Bowl U.S Classic Shoot Out Demon Front (PCB Version) SVG Spectral Vs Generation (PCB Version) The Gladiator Road Of The Sword (PCB Version) Happy 6 In 1 Dragon World 2001 Dragon World Pretty Chance Gang Wars Sky Adventure Sky Soldiers Super Champion Baseball Time Soldiers Hang-On Jr Tetris (Sega System E) Transformer new gmes supported only in 128mb ram xboxes Vasara Vasara 2 Martial Champion games fixed or now playable Jackie Chan - The Kung Fu Master Jackie Chan - In Fists Of Fire Asura Buster Gundhara Thundercade / Twin Formation Caliber 50 Twin Eagle DownTown Meta Fox Arbalester Dreamland Enforce Bottom Of The Ninth Hit The Ice Naughty Mouse Sokonuke Taisen Game Rock Climber Mug Smashers Yie Ar Kung-Fu Lost Tomb Aztarec Tutankham untested games Mahjong Hyper Reaction Lovely Pop Mahjong JangJang Shimasho Meosis Magic Joryuu Syougi Kyoushitsu Koi Koi Shimasho 2 Mahjong Hyper Reaction 2 Super Real Mahjong P7 Gourmet Battle Quiz Ryorioh CooKing Pachinko Sexy Reaction Pachinko Sexy Reaction 2 Lovely Pop Mahjong JangJang Shimasho 2 Super Real Mahjong PIV Dramatic Adventure Quiz Keith & Lucy Puzzle Club improvements Six New Dual Launcher Cores Added new dual launcher cores for Data East, Irem, Konami, Sega, Taito and Xtra this should fix any games by the above companies and some others that were running out of VMM on load or failed to boot while in HD mode, also removed support for the Other core which is no longer required Toaplan Games Now With Sound Fire Shark Teki Paki Vimana Jackie Chan Games IQ_132 noticed the rom loading for the following games was too high in the driver by reducing them down to the correct values both of these games now work on a normal Xbox where as before only those with an upgraded 128mb console could play them..... Jackie Chan - The Kung Fu Master Jackie Chan - In Fists Of Fire Seta 1 And Seta 2 Based Games Big update to the Seta drivers many sound and Graphical improvements plus these ones can now be considered to be fully working.... Arabalster Caliber 50 Downtown Meta Fox Thundercade / Twin Formation Twin Eagle Sega Improvements I've reverted a change to the FBL Sega Gfx code done by a previous dev and hooked the correct Sega GFX for this FBL version as these changes plain broke the special Gfx effects in Cotton and were also responsible for all manor of smaller Gfx niggles in the Sega games. I then removed an IRQ hack from the Sega Y-Board driver replacing it with proper IRQ handling from later FBA this sorts some serious graphical bugs in Power Drift and to a lesser extent some Gfx niggles in the other Sega games running on this hardware. Fixed the gear shifting in G.P. Rider making the game now 100% playable Updated YM3438 and RF5C68 soundcores to latest FBA improving the music and Sfx in the following games... Alien Storm Bloxeed Clutch Hitter DD Crew Desert Breaker Hammer Away Laser ghost Michael Jackson's Moonwalker Shadow Dancer Where's Wally Added files to the FBL build which store the lightgun calibrations for Laser ghost and Line Of Fire making both these games playable without having to setup the Light Gun calcs beforehand. FBL Fixes [collapse]improved the steering in Power Drift a fair bit by setting a lower Cursor Speed just for this game improved the controls in Arkanoid 1 and 2 by setting a lower Cursor Speed for the games improved the inputs in Capcom Bowling, Bowl O Rama and Krazy Bowl by setting a lower Cursor Speed for the games Improved the performance in Darius 2 and Warrior Blade Rastan Saga III Added missing Player 2 start button for Asterix Fixed missing Button 3 inputs for 1 and 2 players in Megaman 2 updated to dinks new namco sound core which is required for the Namocos1 driver Fixed Chack N Pop to stop the game loading the wrong way up on boot Updated YM2612/YM3438 and RF5C68 Soundcores to currant FBA Fixed Enforce from locking into service mode on Boot game now playable Fixed some serious graphical problems in Bottom Of The Ninth game now playable Fixed a coin registering problem in Mug Smashers game now playable Fixed service mode lockups in Sokonuke Taisen game now playable Fixed Right Stick movements in Rock Climber game now playable Fixed a dip switch problem in Naughty Mouse which caused it to lockup on boot game now playable Fixed a dip switch problem in Yie Ar Kung-Fu which prevented the game from coining up Added missing right stick inputs in FBL for the fire directions in Tutankham Added missing right stick inputs in FBL for the fire directions in Lost Tomb Updated the Sidearms driver to currant FBA to fix many little Emulation niggles in all the games Fixed the USA and Japan versions of Silent Dragon from locking into service mode on boot Sorted the rotate ship controls in Aztarac game now 100% playable Fixed some Emulation niggles and improved the sound in Dynamite Duke Improved the sound balance between the music and the sfx in Hotdog Storm and Mazinger-Z fba devs ported to fixes to fbl Fixed Tail 2 Nose missing backgrounds [dink] Fixed Demon World sprite and tile offsets, also hooked up TMS32010 cpu instead of hacking it out [iq_132 / dink] Fixed default eeprom settings for Charlie Ninja [dink] Added encrypted DataEast cpus to the M6502 core [iq_132] Fixed graphics issues in Konami's Xexex [dink] Fixed Head Panic default settings, game is now playable [dink] Fixed alignment issues in Swat Police and Head Panic, x-scroll issues, and added missing flashing sprite effect on ESD16 Hardware [dink] Fixed broken graphics corruption in Mille Miglia 2: Great 1000 Miles Rally [dink] Fixed service mode, sprite offsets corrupt tilemaps and random game lockups in G.I.Joe [dink] Fixed DAC speech and reboot issues in Baraduke / Alien Sector [dink] Fixed missing sounds in Pac-Land and Sky Kid [dink] Fixed Dac and scrolling issues in Konami's Finalizer [dink] Fixed a blitter issue in Kangaroo, fixed savestates: video banking and lost music [dink] Added rotation code for Caliber 50 and DownTown [dink] Added new tilemap system with all the bells & whistles [iq_132] Hooked up newly dumped sound-MCU's in Fire Shark, Vimana and Teki Paki, giving these games sound [dink] Ported latest i8051 core with DS5002FP support [dink] Added M6502ReleaseSlice() the the M6502 cpu core interface [dink] Added encrypted DataEast cpus to the M6502 core [iq_132] Added NEC-V60 CPU Core [iq_132 / Romhack] Added UPD-7725 DSP Core [iq_132] Removed MCU simulation from Heavy Unit and DJ Boy, added proper MCU emulation with the new i8051 core [dink] Added TMS32010 cpu core for the Flying Shark/Twin Cobra/Wardner drivers [dink] Fixed odd-word/long reads and writes in the m68000 cpu interface This fixes lock-ups in Asura Buster [iq_132/dink] Mega-update to the ES5506 core: dynamic resampling, volume functions [iq_132] MSM5505-interface fix, clipping issues and savestate support [dink] Fixed timing issues in Martial Champion, now works but with graphical issues [dink] Fixed oddly-placed black lines and opaque windows in Lethal Enforcers [dink] Improved IRQ timing in Sega System Y driver which fixed some graphical issues in Power Drift [Barry] Fixed video layer offsets in namcos86 driver, improving video for Rolling Thunder, Hopping Mappy and SkyKid DX [dink] Fixed the continue mode in Arkanoid 2 Revenge Of Doh [dink] Re-wrote driver for Shadow Force and added raster effects [iq_132] Added configurable clipping to generic tile drawing [iq_132] Fixed sprite glitching in Shogun Warriors [dink] Fixed the bitmap layer alignment in Chak 'n Pop [dink] Added newer-style VezMapMemory() function to the NEC V20-35 cpu interfaces. [dink] Fixed a masking issue in NEC V20-35's read port interface [dink] Fixed sprite flickering and freeze-ups in Xain'd Sleena [dink] Fixed broken music in Hammer Away level 2+, including a fix to the rf5c68 pcm core buffer handling [dink] Added default lightgun calibration for Operation Wolf 3 [dink] Fixed some graphical and sound issues in the mwarr driver and Twin Brats is now playable [dink] Added trackball support to Capcom Bowling and Krazy Bowl [dink] Fixed inputs in Dream Land in the Bubble Bobble driver [Barry] Fixed some speed problems in 4 En Raya [dink] Fixed Hit the Ice inputs and graphics issues [dink] Added missing input for Strategy-X in the galaxians driver [dink] Hooked up trackball and fix palette issues - U.S. Classic now playable [dink] Fixed soundcpu communications in Gauntlet, hooked up the Pokey sound generator [dink] Hooked up shot and explosion samples to Seibu Stinger and Scion[c] [dink] Fixed some graphical problems with the BG layer in Bio-Ship Paladen [dink] Added the Toki devlopers' debug mode to Toki [dink] Fix timing issue in Toki that occasionally caused tiles in the map-screen to jitter [dink] Fix Ghosts 'n Goblins savestate banking issue, improve timing [dink] Fixed slight video glitchery on fade outs/cutscene/fast screen changes in Ghosts 'n Goblins [dink] Fixed sprite buffering in Ghosts 'n Goblins, fixes "jittery gravestones" when walking. Also fixed the boot-up messages [dink] Fixed some broken sprites in Guwange [dink] new supported games and drivers ported from fba Added driver for Twin Cobra, Flying Shark / Sky Shark / Gulf War II [iq_132] Added driver for Wardner [iq_132] Added driver for Taito System-L (Fighting Hawk, Raimais, Evil Stone, etc) [iq_132] Added driver for games on SSV hardware: Twin Eagle 2, Vasara I and II, Change Air Blade, Dyna Gear, Storm Blade and more [iq_132] Added driver for FireTrap by WoodPlace [iq_132] Added driver for Bogey Manor by Technos on modified Data East hardware [iq_132] Added driver for Cloak and Dagger [iq_132, dink] Added driver for Gaelco's World Rally [iq_132, dink] Added driver for Dragon Spirit, Pac-Mania, Galaga '88, Splatter House + more on Namco System 1 Hardware [iq_132, dink] Added driver for Susume! / Go Go! Mile Smile and Gyakuten! Puzzle Bancho on Fuuki 16-bit Hardware [iq_132, dink] Added driver for B-Wings and Zaviga [iq_132] Added driver for Fantasy Land,Galaxy Gunners and Wheels Runner [iq_132, dink] Added driver for Taito's Super Rider [iq_132, dink] Added driver for Traverse USA / Zippyrace / Motorun USA [iq_132, dink] Added driver for Karate Champ [iq_132, dink] Added driver for Hyper Sports and Road Fighter [iq_132, dink] Added driver for Juno First [iq_132, dink ] Added driver for Acrobatic Dog Fight on technos hardware [iq_132] Added driver for Capcom Bowling [iq_132] Added driver for games on alpha68k 1 hardware [iq_132} Added driver for games on alpha68k 2 hardware [iq_132} Added driver for Data East's Shoot Out [iq_132] Added driver for Tetris, Hang-On Jr. and Transformer on Sega System E hardware [vbt] Added Hangzo! to the DataEast Rohga driver [iq_132] Added Sky Robo and Tatakae! Big Fighter to the armedf driver [dink] Added Lock On (Philko) to the Sega System 16B driver [barry] Added Eeekk!! on pacman hardware [iq_132] Added Deluxe 4 U and Deluxe 5 to the ESD16 driver [JacKc] Finished emulation of early Seta games: Caliber 50, ThunderCade, Twin Eagle, DownTown, Meta Fox and Arbalester [dink] new marquees for B-Wings Beraboh Man Blast Off Bogey Manor Bowl-O-Rama Capcom Bowling Change Airblade Champion Wrestler Cloak & Dagger Dragon Spirit Drift Out 94 Eagle Shot Golf Evil Stone Fighting Hawk Fire Trap Galaga 88 Gang Wars Hangzo Hang-On Jr Hyper Sports Juno First Karate Champ Krazy Bowl Kuri Kinton Lock On Mirax Mobil Suit Gundam Final Shooting Motorun USA Pac-Mania Paddle-Mania Puzznic Pyros Raimais Road Fighter Scion Shoot Out Sky Robo Sky Adventure Sky Shark Sky Soldiers Splatter House Storm Blade Super Champion Baseball Super Rider Survival Arts Tank Force Tatakae Big Fighter Tetris (Sega System E) Thundercade Time Soldiers Transformer Twin Cobra Twin Eagle II U.S. Classic Vasara Wardner Wheels Runner Wiz World Rally samples Added new samples for Scion and Stinger Removed support for Fire Shark samples as they are no longer needed |
Download: Final Burn Legends v1.23
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