Dolphin Git 5.0-3708 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.
Dolphin Git changelog:
* Merge pull request #5412 from JosJuice/small-boot-simplifications
Boot: Small simplifications and formatting cleanup
* Boot: Small simplifications and formatting cleanup
* Automatic translation resources sync with Transifex
* Merge pull request #5410 from JosJuice/dol-boot-setupbat
Use console-appropriate SetupBAT when booting DOL files
* Use console-appropriate SetupBAT when booting DOL files
* Merge pull request #5409 from sepalani/vcxproj
Fix DolphinWX.vcxproj.filters
* Fix DolphinWX.vcxproj.filters
* Merge pull request #5306 from leoetlino/dsphle-ptrs
DSPHLE: Use unique_ptr for ucodes
* DSPHLE: Use unique_ptr for ucodes
* Merge pull request #5391 from leoetlino/delete-title-content
IOS/ES: Implement DeleteTitleContent properly
* IOS/ES: Implement DeleteTitleContent properly
Just like DeleteTitle, Using CNANDContentManager is overkill,
inefficient and useless. And it results in a few failures in
situations where a delete should just always work.
But here it gets bonus points, because it manages to actually use
the TMD for deleting contents, when IOS does none of that and just
deletes files ending with .app in the title content directory. :)
* IOS: Allow instances that are not tied to emulation
This enables constructing an IOS instance that is not tied to emulation
and that can be simply used for internal purposes (ES, FS).
NAND root initialisation was moved to IOS since we cannot rely on HW
doing that for us anymore, and technically the NAND is entirely managed
by IOS anyway.
* Merge pull request #5385 from douglasjv/master
Fix for Emulator Issue #10267: Game list column sizes are being incorrectly calculated.
* Fix for Emulator Issue #10267: Game list column sizes are being incorrectly calculated.
Default column width was being used for math related to automatic column sizing, in the case of COLUMN_SIZE the default width was -1 which resulted in an issue where an errant scrollbar would appear.
* Merge pull request #5370 from Ryanel/qt-settings-general
Qt: Add General Pane to Settings
* Qt: Fix how Icons are assigned in Settings Window.
* Qt: Add General Pane to Settings
Replace SConfig references with Settings()
* Merge pull request #5406 from JosJuice/refactor-emulatedbs2
Boot: Refactor EmulatedBS2
* Boot: Read apploader trailer for Wii discs too
This was probably an oversight from back when the code
was duplicated between EmulatedBS2_GC and EmulatedBS2_Wii.
* Boot: Deduplicate code by creating a RunApploader function
* Boot: Deduplicate code by creating a SetupBAT function
* Merge pull request #5407 from spycrab/qt_fix_interface
Qt: Fix Interface Pane
* Qt: Fix Interface Pane
Download: Dolphin Git 5.0-3708 x64
Download: Dolphin Git 5.0-3708 Android
Source: HereDolphin Git 5.0-2877
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