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EmuCR: DolphinDolphin Git 5.0-3648 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5375 from Ryanel/qt-help-menu
Qt: Port help menu items over
* Qt: Port help menu items.
* Merge pull request #5384 from leoetlino/disable
WX: Disable NAND import when emulation is running
* WX: Disable NAND import when emulation is running
Oversight from the NAND import PR. Allowing this while Wii
emulation is running is a recipe for failure.
* Merge pull request #5381 from JosJuice/cached-title-id
DolphinWX: Use title ID from ISOFile when possible
* DolphinWX: Use title ID from ISOFile when possible
This skips creating volume objects, which can take a while.
* Merge pull request #5382 from JosJuice/title-id-to-path
Don't duplicate code for getting paths based on title IDs
* NandPaths: Make .h function order match .cpp
* Don't duplicate code for getting paths based on title IDs
I've seen the expression (u32)(title_id >> 32), (u32)title_id
a few more times in my life than I would've liked to...
* Automatic translation resources sync with Transifex

Download: Dolphin Git 5.0-3648 x64
Download: Dolphin Git 5.0-3648 Android
Source: HereDolphin Git 5.0-2877



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