Cxbx Reloaded Git (2017/05/08) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Cxbx Reloaded Git Changelog:
* Merge pull request #453 from PatrickvL/master
Texture updates
* Merge pull request #12 from PatrickvL/texture_updates
Texture updates
* Check for X_D3DFMT_YUY2 before other formats
* Applied GetXboxResourceType two more times
* Merge remote-tracking branch 'refs/remotes/origin/master' into texture_updates
* Added IsResourceTypeGPUReadable
This can be used to determine if resource Data adddresses need the
MM_SYSTEM_PHYSICAL_MAP bit set or cleared
* Introduced and used IsSpecialXboxResource
* Fixed a surface-detection bug in D3DResource_AddRef
* Removed unused g_dwCurrentPaletteSize
* Merge branch 'master' of https://github.com/PatrickvL/Cxbx-Reloaded
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
* Merge pull request #450 from PatrickvL/master
Pushbuffer related improvements
* Restored accidentally delete character
* Disabled D3D_MakeSpace patch, let D3D_MakeRequestedSpace return a buffer
This buffer will receive push-buffer commands, pushed by unpatched
functions. For now we'll ignore them, but at least this prevents fatal
errors. Later we can execute these pushbuffer commands too.
Also prevented memory leaks in BeginPush / EndPush
* GetDetectedSymbolName skips null's
* Log header now mentions start time too
* Applied CxbxPopupMessage some more
* Do (most) popups via CxbxPopupMessage
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
Download: Cxbx Reloaded Git (2017/05/08)
Source: Here
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