rpcs3 Git (2017/04/19) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
rpcs3 Git Changelog:
* Add cellFsAccess function
* Add FT_Done_Library function
* Add FTFaceH_GetMaxVerticalAdvance function
* Misc compile fixes
* Fix crash on linux when opening the settings dialog in debug mode
D3D12 is not in the list of supported renderes on platforms other than windows.
Deleting an item, that can't be found, triggers an assert in debug builds, so let's
avoid that.
* Check variable before to execute remove, in GLGSRender::on_exit (#2682)
* Add CONTRIBUTING.md guidelines (#2706)
Due to the big amount of invalid issues being submitted later, I think we need to activate those.
* Error filtering updated
* _mxr000 hack moved
* sys_spu_image loading rewritten
* SPU fix
* PPU LLVM improved
* sys_prx updated
* HLE linkage rewritten
* Properly overwrite param.sfo in savedata (#2690)
Download: rpcs3 Git (2017/04/19) x64
Source: Here
2017-04-19
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