2017-03-27

rpcs3 Git (2017/03/27)

EmuCR: rpcs3 rpcs3 Git (2017/03/27) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* OpenConfigFolder
* OpenGameFolder simplified
Added menu separators
* libmedi fix
* _sys_sprintf implemented
_sys_printf, _sys_snprintf fixed
* Fix cpu_thread pause
* util::memory_reserve fixed
* vm::g_exec_addr added
s_ppu_compiled renamed
Exception handling enabled
* Fix check_addr arg
* PPU analyser fix
* AutoLLE: libhttp.sprx added
* fs::write_file aux
* fs:: handle negative seek
* LLVM: fix for mingw
* Add "Open Game Folder" Option" (#2595)
* rsx: Fix depth clears on z16 surfaces without stencil
remove some debug code
* rsx: Support more base types for immediate rendering
fix alignment
* vk: Minor fixes to vertex counting and lower exception to notice if var does not exist
* rsx: Support immediate mode rendering

Download: rpcs3 Git (2017/03/27) x64
Source: Here

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