![EmuCR: rpcs3 EmuCR: rpcs3](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzGY7-uc6K6WcyIY8anuFwv_nhXXZJJrSVUGPfzyotS7wEl7MgqI_EUlbpLYHORn_FRyOhnK8FQV2uiwNy03imDCI-W-_QcWmyATJRUDhBJ8HzcA6vcH2s5CGvbOryfv4UkhET8qpvsGY/s1600/ps3logon.png)
rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )
rpcs3 Git Changelog:
* DX12: fix DRGB8 texture format (#2480)
* DX12: set native sampler format to BGRA8
* DX12: fix DRGB8 texture format
* Mself / Sdata: on the fly partial decoding support (#2468)
* Merge pull request #2477 from kd-11/master
gl/vk/dx12: Implement forced channel remapping
* vk: Fix DRGB8 format
* gl/vk/dx12: Implement forced channel remapping
gcc fix
Download: rpcs3 Git (2017/03/07) x64
Source: Here
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