EmuCon Features:
- Support several console and handheld systems: Super Nintendo, Gameboy Advance, Nintendo 8-bit,
Sega Genesis / Mega-Drive, Atari 2600, Intellivision, Master System, Odyssey2, Game Gear,
ColecoVision, GP32, PC Engine / Turbo Grafix, Atary Lynx, Atari 5200 SuperSystem, Atari Jaguar,
Sega 32X, Neo Geo Pocket, Nintendo 64, Sega CD / Mega CD, Gameboy / Gameboy Color, Super Gameboy,
PlayStation, Nintendo GameCube, Atari 7800, Sega Dreamcast, Watara Supervision, WonderSwan,
PlayStation 2, Nintendo Wii
- Support all file formats available on the emulators
- Preview snapshots (unzipped only), game snapshots and title snapshots
- Almost any emulator can be used as long as it can execute games from the command line
(except for a few cases)
- Easy access menus and toolbar buttons
- Support 2 emulators on each system
- Long folder names friendly (note that not all emulators are compatible with long names)
- Detection of bad .zip files
- Settings are stored in .ini files. Windows registry is never used!
- MRU lists support with the latest 25 games you played, for quick access
- Support for multiple medias. Useful if you have games for a system in various CDs/DVDs
EmuCon v2.7.5 Changelog:
Fixed Minor fixes and optimizations in the source code Changed Game image preview changes: - compatibility with MAME emulator and Emu Loader frontend - zipped filename renamed from "boxart.zip" to "covers.zip" ("Box Art" image category title remains); I forgot to do this in EmuCon v2.7.4 - support for image category sub-folder when searching unzipped images so you can have "snap.zip" in your "snapdir\" path and unzipped images in "snapdir\snap\" sub-folder (same behavior as MAME): "sys_gamesnapdir\snap\gamefile.png" "sys_gametitledir\titles\gamefile.png" "sys_gamecoverdir\covers\gamefile.png" - if folder of image category is emtpy (undefined), category entry in "sysimagefolders.ini" file is saved anyway - file "sysimagefolders.ini" is no longer deleted when writing settings into it, to prevent deleting entries required by Emu Loader frontend - you can use .zip files in each image category folder (snap.zip; titles.zip; covers.zip); you don't have to put all .zip files in the "game snap" folder Added Compatibility between EmuCon frontend and Emu Loader frontend; use same config .ini files, favorites files, games lists (for future upgrade) |
Download: EmuCon v2.7.5
Source: Here
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