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EmuCR: DolphinDolphin Git 5.0-3156 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5179 from lioncash/cast
Fifo: Remove unnecessary integral casts
* Fifo: Remove unnecessary integral casts
FIFO_SIZE is a u32, so %u can just be used instead.
* Merge pull request #5183 from lioncash/sig
MEGASignatureDB: Minor changes
* MainMenuBar: Amend MEGA signature help tooltip
Keeps it consistent with the regular signature DB option
* MEGASignatureDB: Remove unused variable in Apply
* MEGASignatureDB: Move objects where applicable
Signatures during loading and strings during reference retrieval can be
moved.
* MEGASignatureDB: Move implementation details into the cpp file
These functions aren't dependent on any database state and can be hidden.
* Merge pull request #5088 from sepalani/mega_signature
SignatureDB: Support for WiiTools MEGA files added
* SignatureDB: Support for WiiTools MEGA files added
* Merge pull request #5124 from leoetlino/more-accurate-import
IOS/ES: Handle imports more accurately
* IOS/ES: Handle imports more accurately
A set of small changes to handle title imports more accurately.
* Clean up the import directory after an import, exactly like IOS.
This should prevent the title directory from having useless leftover
contents, which could confuse the emulated software.
* More robust failsafe in case an import does not complete normally.
IOS checks for stale imports and handles them appropriately on boot.
We now do the same.
* Create all directories as IOS does. This includes the data directory.
* Merge pull request #5133 from leoetlino/ugh-windows
Fix issues introduced by cpp-optparse on Windows
* WX: Redirect stdout to console output
Thank Windows for its default console handling.
This fixes std::cout not working on Windows.
* WX: Move init mutex lock to after command line
Calling std::exit while having a mutex locked leads to an assertion.
Moving the lock is fine, since all it protects against is really just
UICommon.
* Merge pull request #5139 from lioncash/bitfield
BitField: Minor cleanup
* BitField: Get rid of a C-style cast
This can simply be the max value of the unsigned type.
* BitField: Convert typedefs to using aliases
* BitField: Make mostly constexpr capable
Makes the constructor and retrieval functions constexpr.

Download: Dolphin Git 5.0-3156 x64
Download: Dolphin Git 5.0-3156 Android
Source: HereDolphin Git 5.0-2877



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