Cxbx Reloaded Git (2017/03/22) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Cxbx Reloaded Git Changelog:
* Update README.md
* Merge pull request #255 from LukeUsher/master
Prevent CxbxKrnlMain() from being optimised by the compiler
* Prevent CxbxKrnlMain() from being optimised by the compiler.
The compiler was incorrectly optimising an if statement away
* Merge remote-tracking branch 'upstream/master'
* Merge pull request #254 from PatrickvL/ContiguousMemory
MemoryRelatedImprovements
* Merge remote-tracking branch 'upstream/master'
* Merge branch 'ContiguousMemory' of https://github.com/PatrickvL/Cxbx-Reloaded
* XAutoPowerDownResetTimer patch removed, as it just calls KeSetTimer
* ExSaveNonVolatileSetting fix, Dashboard no longer crashes when enabling the Auto Off feature
* Logging split between PAGE and MEM flags
* Reserve less virtual memory to reduce executable size and linking time
* MmAllocateContiguousMemoryEx : Fixed input argument validation
* Memory-map contiguous memory
* MmAllocateContiguousMemoryEx : Added input argument validation
* NtAllocateVirtualMemory : Added input argument validation
* Constantified PAGE_SIZE and PAGE_MASK
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
* AddRef improvements
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
Download: Cxbx Reloaded Git (2017/03/22)
Source: Here
2017-03-22
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