Cxbx Reloaded Git (2017/03/16) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Cxbx Reloaded Git Changelog:
* Merge pull request #239 from LukeUsher/hle-fixes
XAPI: Patch OutputDebugStringA
* XAPI: Patch OutputDebugStringA
4x4 Evolution 2 now boots to Menus.
Many other titles are likely affected.:
This is required to be patched as the Xbox implementation calls int 2Dh
and int 3, which on the Xbox causes the Kernel to trigger debug output.
On Windows, int 2Dh is skipped over, and we just end up with an
unexpected breakpoint.
* Merge pull request #240 from jarupxx/BloodWake
Fixed Blood Wake crashes
* Modified the SetI3DL2Source/SetHeadroom (3936)
IDirectSoundStream_SetHeadroomA is incorrect, fixedup!
* Merge pull request #238 from LukeUsher/hle-fixes
HLE: Disable some patches that are not actually required
* Disable some patches that are not required.
These have been tested with the Dashboard and BattleStar Galactica and
have been confirmed as definitely not required.
These functions all contain barely any logic, and just return fixed
data, there is no need for these to be intercepted.
* Always log HLE Pattern Matches
This is useful information to see in logging, even for non-debug builds.
Download: Cxbx Reloaded Git (2017/03/16)
Source: Here
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