PPSSPP Git (2017/02/15) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #9306 from hrydgard/spirv-cross-import
Import SPIRV-Cross. This will be used later to translate post-processing shaders...
* Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use.
Eventually, this will make it possible to use post-processing with
Vulkan and D3D11. Probably not DX9, though maybe.
Not adding to Android build, there's some strangeness with STL.
* Travis: Switch to NDK 13b
* Update glslang submodule
* Merge pull request #9307 from LunaMoo/cwc_import_db_fix
Fix importing first cheat from database list
* Fix importing first cheat from database list
* Merge pull request #9299 from xebra/fake_mipmap
Fix fake mipmap issue related #5350
* Add support compat to fake mipmap hacks.
* Fix small issue.
* Move wasted checks in FastRunLoop() to Execute_TexLevel()
* Fix fake mipmap issue related #5350
Download: PPSSPP Git (2017/02/15) x86
Download: PPSSPP Git (2017/02/15) x64
Download: PPSSPP Git (2017/02/15) Android
Source: Here
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