![EmuCR: AppleWin EmuCR:AppleWin](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5wfTWBtUfR63I99jfuM3T8B_TeEVDSP9C1DjaoC5Mw3ygQuzUCYlYcHNHW41se-O7pyYjX4ruU0YkxCAnMa4Q_nTxcriCPyy3pEVq-lCZh5UXDts0_66Jz88ydsDXvAEbyPJd6ykfVM5q/s200/apple.jpg)
AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Full screen mode is available through the use of DirectX. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images and save states.
AppleWin v1.26.1.1 Changelog:
Fixes:
– [Bug #371] Flickery video when using GR from CP/M. (A regression at 1.26.0.x)
– [Bug #363] Debugger: Screen not updating when running in single-stepping debugger mode. (A regression at 1.26.0.x)
– Save-state: Fix for loading state when TEXT40 changes to TEXT80 or vice versa
– [Bug #382] Reset not resetting the 40/80-col text mode for mixed-mode NTSC rendering
Download: AppleWin v1.26.1.1
Source: Here
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