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EmuCR: DolphinDolphin Git 5.0-1882 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #4672 from Sarkie/master
Updated gradle to latest version
* Updated gradle to latest version
* Merge pull request #4670 from endrift/fix-freebsd-config-testing
CMake: Search /usr/local paths on BSD
* CMake: Search /usr/local paths on BSD
CMake would have trouble with some configuration tests on FreeBSD (and
presumably other BSDs) due to installed libraries being in /usr/local, but
not being in the default search path. Adding these to the default search path
fixes mbedtls and portaudio not being found, and possibly more.
* Merge pull request #4671 from endrift/fix-libusb
InputCommon: Fix FreeBSD 11 libusb incompatibilities
* InputCommon: Fix FreeBSD 11 libusb incompatibilities
* Merge pull request #4669 from Orphis/macosx_rpath
cmake: Set MACOSX_RPATH to OFF
* cmake: Set MACOSX_RPATH to OFF
In newer versions of CMake, the variable is ON by default.
This generates imports like @rpath/libusb.dylib which the
packaging script doesn’t understand.
We don’t really need @rpath, so we can just disable it
at the global scope instead of fixing the script.
* Merge pull request #4667 from lioncash/ir
IR: Minor changes
* IR: Remove unnecessary semicolon on namespace brace
* IR: Make getNumInsts return type size_t
There's no need to cast here.
* IR: Remove unused function
* IR: Make IRBuilder uncopyable
Hiding and not implementing the copy constructor is a pre-C++11 thing.
It should also be noted that a copy constructor, as defined by the
language, contains a const qualifier on its parameter, so this wouldn't
have prevented copies from being performed.
* IR: Use std::array instead of raw C arrays
* IR: Move implementation of the constructor and Reset into the cpp file
Neither of these are intended to be called extremely frequently to warrant
this.
* IR: Get rid of an unimplemented member function prototype
* IR: Move private details below public details
* Merge pull request #4666 from lioncash/jitil-ir
IR_X86: Minor changes to RegInfo
* IR_X86: Use member initializers where applicable for RegInfo
* IR_X86: Use std::array instead of raw C arrays in RegInfo
* IR_X86: Make RegInfo uncopyable
Hiding and not implementing the copy constructor is a pre-C++11 thing.
It should also be noted that a copy constructor, as defined by the language,
contains a const qualifier on its parameter, so this wouldn't have
prevented copies from being performed.
It also follows that if the copy constructor is deleted, then copy
assignment should also be forbidden.
* Merge pull request #4662 from lioncash/memview
MemoryView: Separate memory string composition from OnPaint
* MemoryView: Get rid of a type-punning cast from u32 to float
This is undefined behavior. The bits should be memcpyed.
* MemoryView: Separate memory string composition from OnPaint
OnPaint should only care about drawing data, not directly creating
said data.
* Merge pull request #4614 from jackoalan/gba-hle-cleanup
DSP: Clean up GBA crypto HLE implementation
* DSP: Clean up GBA crypto HLE implementation
* Merge pull request #4656 from hthh/cmpr-fixes
TextureDecoder: Fix off-by-one errors in CMPR
* TextureDecoder: Deduplicate some utility code
* TextureDecoder: Fix off-by-one errors in CMPR
* Merge pull request #4665 from lioncash/dsp-state
HW/DSP: Hide the DSP state global
* HW/DSP: Correct prefixes of translation-unit-local variables
These aren't globals.
* HW/DSP: Hide the DSP state global

Download: Dolphin Git 5.0-1882 x64
Download: Dolphin Git 5.0-1882 Android
Source: Here



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