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EmuCR:DeSmuMEDeSmuME Git (2017/01/07) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.

DeSmuME Git Changelog:
* Cocoa Port: Fix bug where switching the display mode to Main or Touch would fail to work correctly.
Also do some misc. code cleanup.
(The bug is a regression from commit cffc343.)
* Merge remote-tracking branch 'origin/master'
* remove rewind code completely (it wasnt hooked up to the UI and it was worthless anyway)
* Cocoa Port: Continue refactoring of the display view code to reduce port-specific dependence.
* Cocoa Port: Standardize display rotations to always assume a left-handed Cartesian coordinate system (clockwise rotation).
* Cocoa Port: Eliminate dsPointFromEvent:inputID: method.
* Cocoa Port: Change "Display Orientation" to "Display Layout".
Also change the name of “Hybrid (3:2)” to “Hybrid (2:1)”. The display
ratio was incorrectly identified as 3:2, when in fact it is 2:1.
* Cocoa Port: Begin refactoring display view code to reduce the dependence on port-specific code.

Download: DeSmuME Git (2017/01/07) x86
Download: DeSmuME Git (2017/01/07) x64
Source: Here



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