Cxbx Reloaded Git (2017/01/16) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Cxbx Reloaded Git Changelog:
* Merge branch 'master' of https://github.com/LukeUsher/Cxbx-Reloaded
* Merge pull request #109 from jarupxx/fix_108
Fix IDirect3DDevice8_SetSoftDisplayFilter_1_0_5344
* Fix IDirect3DDevice8_SetSoftDisplayFilter_1_0_5344
* Merge pull request #107 from PatrickvL/master
Improved OOVPA scanning
* Merged scanning code paths for Large and Small OOVPA
Although this adds a small amount of overhead (since reading each entry
must check the Type again, instead of once every scan), it halves the
amount of code.
But more importantly, the Large path contained a bug, since it tried to
scan XRefs as regular values. With this merge of both code paths into
one, that can't happen anymore
* Added base address validation
* Merge remote-tracking branch 'refs/remotes/Cxbx-Reloaded/master'
* Log a warning when HLE GPU emulation accesses GPU
Download: Cxbx Reloaded Git (2017/01/16)
Source: Here
2017-01-16
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