2016-10-01

RxNES v1.61

RxNES v1.61 is released. RxNES is basically 80 lines of code added to an Open Source NES Emulator within the Unity3D Engine. Unity3D is not required, you can upgrade games with the Standalone Build.

PCSX2 Git (2016/10/01)

EmuCR: PCSX2PCSX2 Git (2016/10/01) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

Redream Git (2016/10/01)

EmuCR: DreavmRedream Git (2016/10/01) is compiled. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

rpcs3 Git (2016/10/01)

EmuCR: rpcs3 rpcs3 Git (2016/10/01) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

PCSX Reloaded Git (2016/10/01)

EmuCR: PCSX ReloadedPCSX Reloaded Git (2016/10/01) is compiled. PCSX-Reloaded is a fork of the PCSX-df Project, a PlayStation Emulator, with support for both Windows and GNU/Linux operating systems as well as several bugfixes/improvements.

Project64 Git (2016/10/01)

EmuCR: Project 64Project64 Git (2016/10/01) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Jpcsp Git (2016/10/01)

EmuCR:JPcspJpcsp Git (2016/10/01) is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Dolphin Git 5.0-753

EmuCR: DolphinDolphin Git 5.0-753 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

mGBA Git (2016/10/01)

EmuCR: mGBAmGBA Git (2016/10/01) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.

WinVICE SVN r31929

EmuCR: SDLVICE WinVICE SVN r31929 is compiled. WinVICE is a program that executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, all the PET models (except the SuperPET 9000, which is out of line anyway), the PLUS4 and the CBM-II (aka C610).