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EmuCR: DreavmRedream Git (2016/12/12) is compiled. Redream (originally called Dreavm) is a work in progress emulator for the SEGA Dreamcast.

Redream Git Changelog:
* improved aica timer accuracy
improved accuracy of aggregate counters
updated options in readme
removed some bool usage
* removed failed atomic shim, compile ringbuf as c++
* windows build fixes
* added single producer / single consumer ring buffer
added atomic load / fetch / store / exchange macros to work around msvc not supporting stdatomic.h
added sleep shim for windows
* added libsoundio
* fix for macroblock size
* added initial expression simplification pass
* initial dma optimizations
added read_string / write_string methods to mmio regions
updated as_memcpy* routines to use memcpy between physical regions, and use the new string callbacks between mmio regions
updated sh4 prefetch to now use as_memcpy
* added as_lookup for looking up memory_region
updated memory code formatting
* add support for joystick/add remove events
* inline sq check in prefetch instruction

Redream Running

redream --bios=path/to/dc_boot.bin --flash=path/to/dc_flash.bin [bin or gdi file]

Download: Redream Git (2016/12/12) x64
Source: Here



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