EmuCon Features:
- Support several console and handheld systems: Super Nintendo, Gameboy Advance, Nintendo 8-bit,
Sega Genesis / Mega-Drive, Atari 2600, Intellivision, Master System, Odyssey2, Game Gear,
ColecoVision, GP32, PC Engine / Turbo Grafix, Atary Lynx, Atari 5200 SuperSystem, Atari Jaguar,
Sega 32X, Neo Geo Pocket, Nintendo 64, Sega CD / Mega CD, Gameboy / Gameboy Color, Super Gameboy,
PlayStation, Nintendo GameCube, Atari 7800, Sega Dreamcast, Watara Supervision, WonderSwan,
PlayStation 2, Nintendo Wii
- Support all file formats available on the emulators
- Preview snapshots (unzipped only), game snapshots and title snapshots
- Almost any emulator can be used as long as it can execute games from the command line
(except for a few cases)
- Easy access menus and toolbar buttons
- Support 2 emulators on each system
- Long folder names friendly (note that not all emulators are compatible with long names)
- Detection of bad .zip files
- Settings are stored in .ini files. Windows registry is never used!
- MRU lists support with the latest 25 games you played, for quick access
- Support for multiple medias. Useful if you have games for a system in various CDs/DVDs
EmuCon v2.7.4 Changelog:
Moved disc metadata file extensions from the EmuCon's internal list to "ignore_extensions.txt" so you can add .cue files in the games list You are allowed to add zipped disc images (CD/DVD/LD...) as games when creating games lists. Note that Emucon will NOT unzip files before loading games in emulators!!! This is a job for the emulator... Renamed image categories entries in "sysimagefolders.ini" to be the same as MAME entries: "titles_directory", "snapshot_directory", "covers_directory" ... EmuCon will attempt to update the file without loosing your selected images folders, but I recommend you backup this file before using this frontend version |
Download: EmuCon v2.7.4
Source: Here
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