DeSmuME Git (2016/12/27) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME Git Changelog:
* GFX3D: Save the opaque polygon count in POLYLIST.
* OpenGL Renderer: Reduce OGLRENDER_MAX_MULTISAMPLES from 16 to 8.
Now that framebuffer sizes can be greater than 256x192, using MSAAx16
is excessive and consumes too much bandwidth. We’re reducing the
maximum sample size of MSAA to 8 since it will significantly reduce
bandwidth consumption at the larger framebuffer sizes while remaining
mostly visually equivalent to MSAAx16.
Download: DeSmuME Git (2016/12/27) x86
Download: DeSmuME Git (2016/12/27) x64
Source: Here
2016-12-27
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