DeSmuME Git (201612/04) is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME Git Changelog:
* GPU: Revert applying the master brightness as a framebuffer operation. It is now a scanline operation once again.
Fixes brightness issues in The Legend of Zelda: Spirit Tracks.
(Regression from #ac69f1e.)
The user may still choose to apply master brightness on a
per-framebuffer basis by passing ‘false’ to
GPUEngineBase::SetWillApplyMasterBrightnessPerScanline(). For better
consistency, this behavior has also been changed to only use the master
brightness settings as they were in line 0.
* cheats: fix Ex, DB, and Fx codes
Download: DeSmuME Git (201612/04) x86
Download: DeSmuME Git (201612/04) x64
Source: Here
Where is MEGA file sharing? Plus, ZIPPYSHARE website was completely blocked by MALWAREBYTES!!!
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