Cxbx Reloaded Git (2016/12/02) is compiled. Cxbx-Reloaded is an emulator for running Microsoft Xbox (and eventually, Chihiro) games on Microsoft Windows. The project began life as a fork of Cxbx with added 64-bit support. Work is currently underway to backport some of the improvements from Dxbx. Cxbx-Reloaded is still pretty unstable, don't expect it to run much at this point.
Cxbx Reloaded Git Changelog:
* Fix compilation of Interlocked API
This was achieved by prefixing XboxKrnl functions with Xb to prevent a name conflict with WinNT.h
Additionally, rather than importing native Interlocked functions from NTDLL, we use the versions defined in WinNT.h
* EmuX86 : Implemented setting parity flag
* Merge remote-tracking branch 'refs/remotes/LukeUsher/master'
* Added more kernel stubs
Also applied FASTCALL define. Failed attempt to add Interlocked API's
(VC++ complains about undefined intrinsics or something like that).
* WIP : Interlocked functions from Dxbx
* Merge branch 'LukeUsher/master'
* Merge remote-tracking branch 'refs/remotes/LukeUsher/master'
* Added RtlCharToInteger
Also sorted EXTERN's and IMPORT's, removed end-of-line-spaces and two
incorrect LOG_UNIMPLEMENTED occurances.
* Merge remote-tracking branch 'refs/remotes/LukeUsher/master'
Download: Cxbx Reloaded Git (2016/12/02)
Source: Here
2016-12-02
Random Related Topic
0 Comments
Post a Comment